Glube Fighter
Glube Fighter is my attempt at a very classic 2d fighter, made for the Dallas Society of Play's Glube Jam in Spring 2023. It was developed in under two weeks as a solo project. You can support this organization here: societyofplay.net
Credits Due: The background (minus the honden) is by Ansimuz who also has assets available here on Itch.io. Do give them a follow. The music is a track by Asperkraken and is used by the artist's permission.
This game is meant to be played with two players and its controls were designed to be used in the Dallas Society of Play's Arcade Cabinets. I strongly recommend mapping inputs to a standard controller or D-Pad.
There is only one hitbox per player so no "high" or "low" attacks. Basic attacks are PUNCH and KICK and you can GUARD (Block). GUARDING attacks consumes your guard meter and you cannot block if this meter drops below zero. Special moves can be input but these use a certain amount of CHI each. Your CHI and GUARD regenerate when not in use. GUARD can be used again when it refills completely.
Round ends when a player's health reaches zero. About as simple as fighters get. Wins per player are tracked until you quit.
KEYBOARD CONTROLS:
Player 1:
Movement: Left Arrow - move left
Right Arrow - move right
Up Arrow - Jump
Down Arrow - down (for command inputs)
Z - Punch
X - Kick
Space - Guard
Player 2:
Movement: D - Left
R - Jump
G - Right
F - Down (for command inputs)
A - Punch
S - Kick
Q - Guard
SPECIAL MOVES:
Eye Beam - DOWN, FORWARD, PUNCH
Charge Fist - BACK, FORWARD, PUNCH
Slime Warp - BACK, DOWN, KICK
Drop Kick - (in midair) DOWN, DOWN, KICK
Press C to Exit the Game anytime.
Download
Install instructions
This project runs in HTML5 and there is also a Windows executable.
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